How far would you go to win back your magic?
Kellen is moments away from facing his first mage’s duel and the start of four trials that will make him a spellcaster. There’s just one problem: his magic is gone. . .
Magic Is A Con Game
Faced with life as a servant if he can’t prove his worth as a mage, sixteen year old Kellen falls back on his cunning in a bid to avoid total disgrace. But when a daring stranger arrives in town, she challenges Kellen to take a different path.
Ferius Parfax is one of the mysterious Argosi – a traveller who lives by her wits and the three decks of cards she carries. She’s difficult and unpredictable, but she may be Kellen’s only hope…
The first in a rich and compelling fantasy series, from the author of the much-loved Greatcoats series, bursting with tricks, traps and a devious talking squirrel cat.